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Draconic Trove and how many your allowed to have at once.

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"Draconic Trove Pre-requisite: Occupation at 9th Level and at least one 6th Level Dragon Knight Ability

This ability allows the Dragon Knight to perform a 1 minute Rite to create a Draconic Trove for their Draconic Shrine. The Draconic Trove may be anything, but it should be appropriate to the Dragon Knight’s Dragon - a seashell for Physignathus, a skull for Styphon, etc. These Troves can store Battle Magic spells while they remain on the Altar. Anyone may cast spells into the Trove to store them. Spells may be from any core rulebook sphere or the Draconic sphere. Spells cast by the Dragon Knight will not be lost from the Dragon Knight’s memory, but spells cast by others will. After absorbing a spell, the Trove requires 1 hour of time to attune to the magic, at which point it will become accessible. Stored spells are used by stating “Activate Trove: <Spell Name>”. Spells cast from the Trove are considered cast by the new caster and otherwise function normally. Draconic Troves may not be combined with Draconic Covenants.

Each Draconic Trove can store three spells at once. These spells must be cast into the Trove within 1 minute of each other. Once stored, anyone with a Dragon Mark of the Trove's creator's Dragon, or any Dragon Knight, may access the stored spells. Anyone capable of accessing the spells may touch the Trove and know what spells are stored within it. Once a stored spell is cast, it is used up.

Draconic Troves are as destructible as the item naturally is. Magic items may be used as Troves. A Draconic Trove will last for 5 days. The Trove must remain within 20 feet of the Altar or it will permanently lose its power and be destroyed, even if the item was magical prior to becoming a Trove. If a Trove merely expires or has all its stored spell(s) used, it will not be destroyed.

Spell(s) cast into Draconic Troves should have their spell tags affixed to the phys-rep of the Trove. These tags should be removed or crossed off when the spells are cast. If the spell is cast by the Dragon Knight, and therefore not lost from their memory, they should write the spell on the Trove tag and affix that instead.Only one Draconic Trove may exist per purchase of this ability.

If a Draconic Trove is destroyed, a new Draconic Trove may be created after the next reset."

So if had two purchases does that mean 2 Troves? Therefore meaning 6 spells?

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Correct.

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