Unmasked vs Protections
#1
Unmasked (Purchased): A Faceless may choose to remove their mask, releasing substantial anti-magical
powers as a result. Only the Faceless may remove their own mask. Doing so gives the Faceless immunity
to one sphere of magic of their choosing other than Psionics for 10 minutes after the mask is removed.
This immunity includes ritual magic but cannot grant immunity to magical damage from enchanted
weapons. While their mask is not being worn, a Faceless will lose their “Non-Detection” racial and
instead will detect as everything. Not wearing their mask is draining for a Faceless, and it may only be
done once per day per purchase. Multiple purchases may be used at the same time to become immune to
multiple spheres.

Circle of Protection
Incant: "I invoke Protection to create Circle of Protection."
Duration: 5 days or special
Description: This spell creates a 10-foot diameter spherical barrier, centered on the caster. This barrier will
continue into the ground to complete a magical sphere around the caster, with the caster in the exact center. This
barrier is frictionless and cannot be dispelled by Battle Magic spells. The Circle of Protection must be visually
represented by a rope, a heavily drawn circle in the dirt, or any other method which distinctly creates a visible
circle. This physical representation must be placed before the spell is cast or the spell will fail. If, during the
casting, a creature or object is on the barrier wall, the caster will decide if they are pushed out or pulled in as the
Circle wall raises. After the Circle is successfully cast, no physical object may pass through the barrier, including
the caster. The caster may choose to end the spell at any time. If the caster’s spirit leaves the circle for any reason,
the spell will end. Once active, the Circle of Protection will act as a physical barrier preventing the passage of all
physical objects (including gas, liquid, etc.) and Battle Magic spells. This barrier functions in both directions.
Gaze attacks and ritual magic will pierce through the circle as well as other powerful ritual-level effects. Multiple
castings by the same caster can be used to increase the size of the Circle by an additional 10 feet at any time after
the initial Circle is cast. A Circle of Protection will not function as a ritual circle.

Level 5
Hold Portal
Incant: "I invoke Protection to create Hold Portal."
Duration: 5 days
Description: A Hold Portal spell creates a Magical barrier surrounding any target window or doorway. The entire
portal is covered by an impermeable field that is visible to all. Nothing besides normal air may pass through the
barrier, although astral beings may do so. Once cast, the portal will be held until it is dispelled (via Dispel Magic),
the duration expires, or the caster chooses to end it. This barrier will not block gaze-attacks. The target window or
doorway does not need to have a windowpane or door present for this to function; an archway or window hole
will suffice.

My query is Could a faceless that was unmasked walk through a circle of protection and hold portal? Further more if it can get through the CoP could it get through the ritual equivelant?
Guildhouse: Zenithstrand
Name: Lorelai Horne
Character: Branwen Ferona the Domina of House Ferona
A Dark elf who wears her trials with pride
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#2
Yes, yes, and yes.
I am the Jericho player of the wild elf Lark. Rulebook/Wiki Editor and Ralinwood Shaper for 2018.
Gmail: cmercerrun (for wiki questions).
For rulebook questions, please use the global rules forum.
Do not contact me via Facebook.
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#3
This would also go by wizard locks as well correct since they are in the protections sphere as well?
Guildhouse: Zenithstrand
Name: Lorelai Horne
Character: Branwen Ferona the Domina of House Ferona
A Dark elf who wears her trials with pride
Reply
#4
You gain immunity to the sphere, but I don't get how you'd gain immunity to a locked door.
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#5
It's not a locked door. It's a magical barrier which can be temporarily turned off with a key ('unlocking' it). Unmasking lets you through.
I am the Jericho player of the wild elf Lark. Rulebook/Wiki Editor and Ralinwood Shaper for 2018.
Gmail: cmercerrun (for wiki questions).
For rulebook questions, please use the global rules forum.
Do not contact me via Facebook.
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